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AI Insights · Timothy · October 2024

Top 5 2D Anime Games on Android in Middle East Q3 2024

Explore the performance trends of leading 2D anime games on Android in the Middle East during Q3 2024, highlighting downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Middle East Q3 2024

In the third quarter of 2024, several 2D anime games on the Android platform demonstrated notable performance trends in the Middle East. Here, we provide insights into the weekly downloads, revenue, and active user metrics for the top five games, based on data from Sensor Tower.

Hero Wars: Alliance from NEXTERS GLOBAL LTD saw a fluctuation in weekly revenue, peaking at around $17.3K in early July, with a noticeable dip in August, before rising again to approximately $14.9K by the end of September. Weekly downloads initially decreased from 7K in July to about 3.2K in late August, followed by a recovery to 7.1K at the quarter's end. The game maintained a relatively stable active user base, starting at 28.7K and ending the quarter with approximately 27.8K users.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a spike in revenue in late July, reaching $22.6K, before stabilizing to around $4.5K by September's end. Downloads remained modest, starting at 1.4K in early July and tapering off to just under 1K by the end of September. Active users hovered around 14K throughout the quarter, with minor fluctuations.

Legend of Mushroom from Joy Nice Games displayed a strong revenue performance, peaking at $17.7K in late July, before gradually declining to $4.2K by the end of September. Downloads showed a significant drop from 4K in early July to just 38 by the end of September. Despite the decline in downloads, active users remained relatively steady, fluctuating between 8.6K and 14K over the quarter.

Epic Seven from Smilegate Holdings, Inc had a notable increase in downloads in early August, reaching 18.6K, before dropping to 167 by the quarter's end. Revenue showed a similar pattern, with a peak at $5.3K in early September and ending at $5K. Active users followed a non-uniform trend, peaking at 21.3K in mid-August before stabilizing around 5.8K.

AFK Arena by LilithGames maintained a steady revenue stream, averaging around $4.2K in early July and closing the quarter at approximately $2.1K. Downloads were relatively low, starting at 164 in early July and maintaining a similar level through September. Active users showed stability, with minor changes from 1.2K to 1.1K throughout the quarter.

These insights highlight the dynamic performance of 2D anime games on Android in the Middle East during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024